#C++ Day56 Basic Data Structure Chapter6  Linked List-Actual questions Coding  January 22 2026

#include<iostream>

using namespace std;

#define eleType int

struct SequentialList {

eleType* elements;

int capacity;

int size;

};

void initializeList(SequentialList* list, int capacity) {

list->elements = new eleType[capacity];

list->capacity = capacity;

list->size = 0;

}

bool isEmpty(SequentialList* list) {

return list->size == 0;

}

int sizeOfList(SequentialList* list) {

return list->size;

}

void destroyList(SequentialList* list) {

delete[] list->elements;

list->capacity = 0;

list->size = 0;

}

void insertElement(SequentialList* list, int index,eleType value) {

if (index<0 || index>list->size) {

throw std::invalid_argument(“invalid index”);

}

if (list->capacity == list->size) {

int newCapacity = list->capacity * 2;

eleType* newList = new eleType[newCapacity];

for (int i = 0; i < list->size; i++) {

newList[i] = list->elements[i];

}

delete[] list->elements;

list->elements = newList;

list->capacity = newCapacity;

}

for (int i = list->size; i > index; i–) {

list->elements[i] = list->elements[i-1];

}

list->elements[index] = value;

list->size++;

}

void removeElement(SequentialList* list, int index) {

if (index < 0 || index >= list->size) {

throw std::invalid_argument(“invalid index”);

}

for (int i = index; i < list->size – 1; i++) {

list->elements[i] = list->elements[i + 1];

}

list->size–;

}

int findElement(SequentialList* list, eleType value) {

for (int i = 0; i < list->size; i++) {

if (list->elements[i] == value) {

return i;

}

}

return -1;

}

eleType getElement(SequentialList* list,int index){

if(index<0||index>=list->size){

throw std::invalid_argument(“invalid index”);

}

return list->elements[index];

}

void updateElement(SequentialList* list, int index, eleType value) {

if (index < 0 || index >= list->size) {

throw std::invalid_argument(“invalid index”);

}

list->elements[index] = value;

}

int main(){

SequentialList mylist;

initializeList(&mylist, 10);

cout << “isEmpty:” << isEmpty(&mylist) << endl;

cout << “Size:” << sizeOfList(&mylist) << endl;

for (int i = 0; i < mylist.capacity; i++) {

insertElement(&mylist, i, i * 10);

}

for (int i = 0; i < sizeOfList(&mylist); i++) {

cout << getElement(&mylist,i) << ‘ ‘;

}cout << endl;

cout << “isEmpty:” << isEmpty(&mylist) << endl;

cout << “Size:” << sizeOfList(&mylist) << endl;

int idx = findElement(&mylist, 50);

//cout << index << endl;

updateElement(&mylist, idx, 888);

for (int i = 0; i < sizeOfList(&mylist); i++) {

cout << getElement(&mylist, i) << ‘ ‘;

}cout << endl;

removeElement(&mylist, idx+1);

for (int i = 0; i < sizeOfList(&mylist); i++) {

cout << getElement(&mylist, i) << ‘ ‘;

}cout << endl;

destroyList(&mylist);

for (int i = 0; i < sizeOfList(&mylist); i++) {

cout << getElement(&mylist, i) << ‘ ‘;

}cout << endl;

cout << “isEmpty:” << isEmpty(&mylist) << endl;

cout << “Size:” << sizeOfList(&mylist) << endl;

return 0;

}